Serious Games for education and training
نویسندگان
چکیده
منابع مشابه
Serious Games for education and training
Serious Games (SGs) are gaining an ever increasing interest for education and training. Exploiting the latest simulation and visualization technologies, SGs are able to contextualize the player’s experience in challenging, realistic environments, supporting situated cognition. However, we still miss methods and tools for effectively and deeply infusing pedagogy and instruction inside digital ga...
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This study investigates to what extent serious games support learning processes. We compared the abilities of two groups of high school students to answer questions on a subject that they were recently instructed on. The first group received its instructions by means of a serious game, the second group by means of a text. We discovered that the group that received its instructions via a serious...
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Serious games as learning medium have advanced in the past few years. They have been applied to support learning in various fields such as security, health-care, and education. Serious games can scale from low budget games up to high budget games depends on the games’ objectives and features. For instance, military may utilize games with 3D simulation, live characters, and extensive scenario fo...
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ژورنال
عنوان ژورنال: International Journal of Serious Games
سال: 2014
ISSN: 2384-8766
DOI: 10.17083/ijsg.v1i1.11